Havok Reveals Indie Developer Program

havokFeeling the heat from the recent free releases of the Unreal3 and Unity engines, Havok has decided to roll out their own “Indie Developer Programme”, however it’s a bit difficult to determine what exactly they are calling an “indie” developer.

Designed to enable independent game studios to execute their creative visions using Havok’s premium, developer-preferred middleware technology, the Independent Developer Program helps studios minimize the overall risk and high cost associated with internal creation of the tools and technologies required to power today’s sophisticated video and PC games. Krome Studios is the first to license Havok tools and technology under the Independent Developer Program.

In the press release they make reference to Krome Studios as an independent developer, however with their recent work with LucasArts game “Star Wars the Clone Wars: Republic Heroes”, a 400 person staff and classification as the largest software developer in Australia, I’m not so sure that’s indie.

Press Release via Havok Reveals Indie Developer Programme | Rock, Paper, Shotgun.

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This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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