nuke-logo-2Framestore joins the ranks of ILM, Weta Digital, and Sony Pictures Imageworks as a Foundry Nuke Site License Holder, and will be using it in their upcoming 2010 productions.  Claiming that it’s somewhat due to the death of Shake, they also really seem to love the product:

Christian Kaestner, Head of Nuke Compositing at Framestore, said “The decision to invest in Nuke came down to speed and flexibility. Nuke is simply incredibly fast, interactive, and flexible, even in quite complex comps with several hundred nodes. The interactivity the artist gets from Nuke out of the box is quite impressive – it even allows the supervisor to sit down with the artist to do an ‘interactive’ session if needed. And when building Nuke into the pipeline, we were able to access existing Python scripts and modules that weren't even designed for use with Nuke.

Our artists adapted quickly to the Nuke workflow. The first full Nuke project was Quantum of Solace, which was one of the smoothest projects I have ever worked on and won us a VES nomination for 'outstanding compositing'. Most recently, Avatar, required us to push technology to the limits – not just at the 3D or TD level but also at a compositing level – Nuke surpassed all of our expectations.”

via CGSociety – Framestore gets Nuke.