the-riderChristopher Adajar is the winner of the recent CGArena competition themed “Accident” in which he modeled an unfortunate biker crashing his Kawasaki at high-speed in what could only result in a wicked case of road rash.  He writes up his project for CGArena:

Maya 2008 was the primary software used for building the entire scene, Photoshop for painting textures, ZBrush for sculpting and After Effects for compositing. Since it is a common subject I did not have hard time finding good reference for modeling the motorcycle. Initially I started building curves to draw the initial base of my mesh then I used brail tools to patch up the meshes.

via Making of the Rider by Christopher Adajar.