webglWork on bringing 3D Acceleration to the web continues, and the latest advancement is that now WebGL is part of the regularly WebKit nightlies. WebKit is the foundation of Safari, and many other browsers, and if you’re on OSX you can check it out and take it for a test drive.

WebGL is a new standard being worked on in the Khronos consortium. The work done in Khronos is only available to its members, so I can’t show you the spec just yet. But it will become public within the next few months after a review by Khronos members. The good news is that WebGL is now available in WebKit nightlies as of October 4, 2009 (r49073). So if you’re running Leopard or Snow Leopard you can try it out for yourself. WebGL runs in the HTML Canvas element, so it works very similarly to the 2D Canvas capability currently in WebKit.

Even if you’re not on a Mac, you can hit the site for examples and code-snippets and see how the implementation is shaping up.

via Surfin’ Safari – Blog Archive » WebGL Now Available in WebKit Nightlies.