Unigine engine released DirectX11 Benchmark

uningine-benchmarkUnigine Corp has just released their first DirectX11 benchmark, claiming it’s the first DX11 benchmark ever, showcasing several of the new technologies to come out over the last few months.  Even if you aren’t on DX11, you might want to download it and check it out.

“Heaven” benchmark excels at providing the following key features:

  • Native support of OpenGL, DirectX 9, DirectX 10 and DirectX 11
  • Comprehensive use of tessellation technology
  • Advanced SSAO (screen-space ambient occlusion)
  • Volumetric cumulonimbus clouds generated by a physically accurate algorithm
  • Dynamic simulation of changing environment with high physical fidelity
  • Interactive experience with fly/walk-through modes
  • ATI Eyefinity support

Check after the break for an example video of some of the benchmark features.

via The first DirectX 11 benchmark released on the basis of Unigine engine | Unigine (3D engine for games and real-time virtual worlds).

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This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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