onliveAt the Technology Review EmTech Conference at MID, Steve Perlman spent some time demonstrating the OnLive gaming service live in front of the audience and discussing some of the technology they use.

Perlman was willing to talk briefly about the hardware that powers things at the server level. The basic functional unit is a standard PC motherboard. Casual games get by on built-in video, while they’ll be using motherboards with high end hardware from NVIDIA and AMD for the current generation of games. The only custom hardware is a single add-on board that handles both compressing the video for transmission to the end users and smoothing over the inevitable network hiccups.

via Cloud gaming service OnLive shines at MIT conference – Ars Technica.