NVIDIA NEXUS GPU Computing Debugger

nvidia-nexus

NVidia has just announced a new toolsuite named “Nexus” that allows debugging of GPU code (like CUDA or OpenCL) directly within Visual Studio 2009.

NEXUS introduces native GPU debugging and platform-wide performance analysis tools for both computing and graphics developers, fully integrated into Visual Studio 2008.

More information about NEXUS will be available at the GPU Technology Conference, Sept 30th – Oct 2nd, 2009.

They have a demonstration video showing interactive breakpoints, watches, memory analysis, profiling, and more.  In addition to debugging GPU-computing code, they also show using it to debug rendering via texture and frame analysis.  See the video after the break.

via NVIDIA NEXUS.

PG

This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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  • Bill Blaze

    Why would Nvidia use the product name “Nexus” when for many years it has been a trademark name of Luxology? Pretty low on their part.

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