hiroshi_yoshiiHiroshi Yoshii has been drawing fun little characters for the last several years, currently amassing a collection of 1671 different creatures.  Originally working in 2D, he’s made the transition to 3D through several software packages and discusses all of it in a great interview at the Luxology forums.

In the year 2000, I met ZBrush and it gave me a good feeling to model like handling clay without being conscious of most polygons. I then switched the ZBrush instead of using Painter when I created some illustration as well. However, I figured out that while ZBrush is a nice tool for creating complex objects very quickly, I felt that I should use a polygon modeler for creating simple objects. So that I started using Cinema4D in 2002. And then, I start using modo for all of my work except animation works when modo came out in 2004.

via Luxology > Community > Member Profile > Hiroshi Yoshii.