iphone-crysisAMD’s on a roll, now up with a powerful demonstration of the combined potential of their new GPU architecture and the OTOY remote gaming service.

While AMD gave a number of very impressive demos of their next-generation DirectX 11 part (detailed technical discussion to follow later this month), OTOY’s demo of Crysis running on an iPhone was probably the most profoundly intriguing use of AMD’s upcoming GPU that I saw all evening.

Ok, I know that 90 percent of you just did a double-take—Crysis, the standard gaming benchmark for high-end 3D hardware, running on a next-gen GPU on an iPhone? Let me explain.

Remote visualization services are very similar to this new generation of remote gaming services (Gaikai, OnLive, OTOY), and I   look forward to the cross-pollenation of data between them.  Getting my 2 Terabyte dataset back to my PC at 60fps remotely would be awesome.

via AMD’s next-gen GPU powers Crysis on an iPhone – Ars Technica.