leavingSo you work for a wildly successful video game company.  You’ve had a good run, but finally just feel the need to do something else.  No ordinary resignation will do, so what do you do?  Tap into your natural assets, and make a game.

That’s exactly what Ubisoft developer William David did with his game ‘Leaving’, to explain the whole move with both literal & subliminal means (“You can’t go back”), and put the whole thing to Frank Sinatra’s “You can’t take that away from me.”.

Leaving. via Offworld.