terminatorsalvationAmsterdam’s Streamline Studios was responsible for 90% of the environmental assets and art in the new Terminator Salvation videogame.  47 artists worked around-the-clock to create the buildings, foliage, and textures used in the project.

All of the foliage was done from scratch, from tons of photos that the crew took themselves. Sometimes leaves were painted one by one when photo sourcing couldn’t get the job done. “The concept guys actually painted some of the plant textures from scratch and they look just gorgeous,” gushes Banninga. “For the textures that look 3D, we employed ZBrush for all the lovely broken concrete and rubble. Rendering those scenes down to textures with ambient bakes and some additional Photoshop work helped us create some very convincing ruins and decay.”

CGSociety – Streamline Terminator: The Game.