PublicEnemies01_jailbreakThe VFX Supervisor of Public Enemies, Robert Stadd, sits down with VFXWorld to talk about some of the 400 VFX shots they did for the film.

(…) Then we shot Johnny doing it mostly for lighting. Then afterward there was a scanning session for his head and also for the end. So we had some CG heads that we could use and we used them a lot in the bank robbery.

BD: Who worked on that shot?

RS: CafeFX. They also did some interim work on Dillinger’s death, but, really all that blood stuff was Hammerhead. We built about 60% of it in CG with 3ds Max and then using Nuke we just manipulated it. And then Hammerhead shot a bunch of live-action elements of blood just pouring out of him (using a Styrofoam head).

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