If you use WRL, VRML, or X3D models alot then you’ve undoubtedly run into compatibility problems.  FreeWRL has jsut released a new version of their outstanding tool to work with these, and added a new “Geospatial” tool to allow you to merge your models with Geospatial datasets.

FreeWRL has had an impressive track record, is here to stay. X3D Components get added, problems get resolved. Program with GLSL Shaders using the X3D Shaders Component, put your model exactly where you want them with the Geospatial Component, or just throw triangles to the screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D, Spheres, Boxes, Cubes; the list goes on and on.

With royalty free open standards, your models will continue to render, year after year.

The software is supported by the Canadian Communications Research Centre, with the source code to be released soon.

FreeWRL/FreeX3D Home Page.