Olivier Charles created a fantastic vision of the Stockholm Public Library, winning a Master Award for Interior Architecture in EXPOSE7.  Over on CGSociety he talks about how he built the scene, including some interesting nuggets of information on working with low memory systems (2Gb) and Mental Ray.

I started from a map. I attempted to make the modeling with a displaced map, but the result was not terribly good. I only have 2Gb of memory at this moment, it’s not enough to subdivide all of the wall.

So on Stephane Brenier’s recommendation, I made a low poly of a sequence of the wall (including the shelf, in multi sub-object), converted it into mrProxy and duplicated it.

It’s really fast, and more than enough for my little computer. Unless you are lucky, there is always a compromise between details and computer’s capacity.

via CGSociety – Stockholm Library Interior.