Rhythm and Hues talks Land of the Lost

2368_GC035_The guys at FXGuide sit down with Rhythm & Hues to discuss the tools and techniques they used to build some of the VFX shots.

fxg: What approach did you take to modelling and animating the dinosaur?

BW: We use Maya for a lot of our modelling here. We also used zBrush to do the detailed work. Our art director, Chris Grun, is also an amazing creature designer. He guided the zBrush artists to put in all the scale detail. We’ve done films in the past with other animals where you gather up as much reference as possible.

via fxguide – visual effects news – Land of the Lost : Rhythm & Hues.

PG

This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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