CGWorkshop: Blend Shapes in Mudbox 2009

A new workshop has been announced over at CGSociety, Blend Shapes in Mudbox 2009.  Led by Facial Modeler Bryan Silva, it’s an 8 week course exploring various theories of blend shape creation dealing with facial research and practical solutions.

This is not a class for beginners. Students should have a basic working knowledge of the required software for the class. Students will be supplied with a head mesh that they can use to create their own character head that will then be used for blend shape creation. Alternatively, students can create their own head meshes.

The workshop is set to start June 29th.

via CGWorkshop: Blend Shapes in Mudbox 2009.

PG

This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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