Terminator Salvation opened this week and Millimeter sat down with McG and some of the VFX studios involved (ILM and others).

ILM primarily used Autodesk Maya for animation; Apple Shake, The Foundry Nuke, Inferno, and ILM’s inhouse tool, Sabre, for compositing; and the company’s inhouse Zenviro technology for painting photographic textures onto CG geometry.

They also discuss some of the cameras and film-tricks they used to simulate what life would look like in a post-apocalyptic world.

The Future Does Not Look Pretty.