The VFX of Terminator Salvation

Terminator Salvation opened this week and Millimeter sat down with McG and some of the VFX studios involved (ILM and others).

ILM primarily used Autodesk Maya for animation; Apple Shake, The Foundry Nuke, Inferno, and ILM’s inhouse tool, Sabre, for compositing; and the company’s inhouse Zenviro technology for painting photographic textures onto CG geometry.

They also discuss some of the cameras and film-tricks they used to simulate what life would look like in a post-apocalyptic world.

The Future Does Not Look Pretty.

PG

This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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