The Technology behind Pixar’s ‘Up’

The huge number of balloons required to lift Carl’s house in “Up” presented some unique problems for the animation staff at Pixar.  Animating that huge number of balloons was a daunting tasks, and making them all react realistically was an impossible amount of work.  To solve it, Pixar developed a procedural animation and physics simulation tool to make it work.

“These are relatively simple physical equations, so you program them into the computer and therefore kind of let the computer animate things for you, using those physics,” said May. “So in every frame of the animation, (the computer can) literally compute the forces acting on those balloons, (so) that they’re buoyant, that their strings are attached, that wind is blowing through them. And based on those forces, we can compute how the balloon should move.”

Pixar’s “Up” opens this Friday.

via How technology lifts Pixar’s ‘Up’ | Geek Gestalt – CNET News.

PG

This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

Graphics, Science , , , ,

  1. No comments yet.
Please consider using one of our verified authentication methods from the left when submitting comments.
* = Required item
VizWorld.com is a production of VizWorld, LLC © 2009