pixelcity_rooftopsShamus Young over at TwentySided had a idea for a night-time city scene, generated and rendered procedurally.  With a little bit of experience from other projects, he managed to pull it into a fantastic windows Screensaver (Which you can download here), and documented the whole process.  It’s a great collection of optimization tricks, rendering strategies, discussions of various tools, and just a general great read.

See a video of the procedural city project after the break.

Twenty Sided » Blog Archive » Procedural City, Part 1: Introduction.

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