CGSociety announces another workshop on the horizon, this time by Cesar Dacol Jr on ZBrush.

By exploring and creating characters in ZBrush, students’ skills with be strengthened and honed in preparation for production. Students will be studying the digital sculpting paradigms as well as the texturing and retopology within ZBrush 3.1. As there will be heavy emphasis on anatomy and structure, students are required to have a working knowledge of ZBrush. This is not a class for beginners into ZBrush. Students will also need to have Photoshop or Corel Painter and a 3D application of their choosing.

Again, an 8 week course beginning June 8th.

CGWorkshop: ZBrush – Sculpting Digital Characters.