It was quite a while ago when we first talked about World Builder from Bruce Branit.  He sits down with CGSociety to talk about the process behind the 2-years-in-development project.

It was shot on a Varicam in HD and editted using Premiere. All the 3D as well as the pre-vis were done in Lightwave. This project was started about 4 years ago and real-world lighting, and radiosity have become much more affordable time-wise on a project this large. I would love to have the chance to start over with those new tools. It would look twice as real, and probably render twice as fast today. All of the compositing was carried out in Digital Fusion. The greenscreens were a little difficult with the HD footage, but after I had roughly comped all the shots, I took a job for 3 weeks ,again with CafeFX, working on King Kong and learned some really great keying techniques. I went back and re-keyed every shot and got a much nicer key for most of the shots.

via Welcome to CG Channel.