Director James Wong and Visual Effects Supervisor Ariel Velasco-Shaw needed alot of visual effects for the upcoming Dragonball Evolution, and were able to round up a small army of VFX houses to do the work. VFXWorld sat down with three of them, Hybride, Frantic Films VFX, and CafeFX, to discuss their contributions and some of the special challenges of this project.
“Being involved in the very early stage of the production was great for Hybride because it gave us the chance to work on R&D in order to develop the look of the different energy blasts such as Ki Shadow Crane and Ma Fu Ba ” Raymond offers. “We also worked on look development for the Dragon Temple as well as for the Flying Hummer and Lord Piccolo s dirigible. Having our staff on-stage working closely with Ariel Velasco-Shaw alongside director James Wong was very helpful in achieving our goal.”
hi i posted my comment to ask if you can tell me how to make just and energy ball or something like it i am the biggest fan of dragonball and the director Ariel Velasco Shaw or the MR. who made the effects is my hero i beg u to tell me what did u use to make these effects i have the maya i have adobe things i have 3D max and cinemm 4D i hope for a soon comment
Were the graphics that good in this movie anyway, I looked at the dragonball movie poster and the effects of the dragonball are kinda amateur, I could knock that up in photoshop in 10 mins