Google has thrown it’s massive multi-billion dollar hat into the ring for a Web 3D Standard with a new browser plugin that allows 3D Rendering on the browser, completely via JavaScript. While Mozilla & Kronos announced an attempt to create a standard for this back at GDC09, Google has gone off on it’s own and released a separate plugin that is incompatible with the Kronos implementation. The plugin is available and open-source, so this seems to be an extend-and-embrace procedure on the part of Google, hoping that getting something out early will make their offering the de-facto standard.
The plugin is currently available for Windows and Mac, and all major browsers. It can be downlaoded from the Google O3D page
See their example video after the break.
Google joins effort for 3D Web standard with new plugin, API – Ars Technica.
A great start with O3D, I do hope that Google adopt open standards so everyone can benefit and interoperate.
ExitReality web 3D app already achieves this on Internet Explorer, Firefox, Google Chrome, Apple Safari and Opera browsers.
It also supports all graphics cards in laptops, you don’t need a gamers machine to experience 3D multiuser worlds anymore.
All standard web picture, video and audio content are supported too along with Interactive Flash.
Full support for Khronos groups Collada format and ISO X3D open standards and MPEG4 avatar standards also.
http://www.exitreality.com