The Case for 4D Immersive Holographic Spaces

The CCC (Computing Community Consortium) has an interesting article written by Ruzena Bajcsy (University of California, Berkeley) and Klara Nahrstedt (University of Illinoise at Urbana-Champaign) advocating the further deployment of high-bandwidth information-rich immersive interfaces to support collaboration and research activities.  What I find most interesting is that they propose to integrate it with a 4D Immersive holographic system.

D Immersive Holographic Spaces will be joint multi-view multimedia-rich spaces where people can immerse themselves in their physical full body size into a joint cyber-physical space with other people, and execute physical activities (e.g., physiotherapy rehabilitation), walk around people and observe detailed full-body social behaviors and communication cues of people in real-time, as if they were co-located in the same room, even though they are geographically distributed and thousands of miles apart.

Computing Community Consortium.

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This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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