New version of OpenSceneGraph is out.  This version adds “osgAnimation” and “osgVolume” libraries, DICOM support, and more.

PERTHSHIRE, Scotland – 12th February 2009 – OpenSceneGraph Professional Services announces the release of OpenSceneGraph 2.8, the industry’s leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets – a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.

via News/Press/OSG2.8 – osg.