Interview with Marc Kolbe about Street Fighter

VFXWorld has an article about the work done for VFX in the new Street Fighter: The Legend of Chun-Li movie.  Consisting of alot of wire-removal, the main “Digital effect” was Chun-Li’s “Chi Ball”.

Previously adapted into a big-budget blockbuster in 1994, Street Fighter, alongside many other videogame cinematic adaptations, has proved that moving pixels around can be a tricky process and one that tends to require an appropriate measure of vfx work. It’s the job of Visual Effects Supervisor Marc Kolbe to blend the bigger-than-life action and fantasy of the videogame with the film’s verisimilitude, a task that has to be necessarily balanced against the film’s modest budget.

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This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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