FiringSquad has a great benchmark of several cards, both NVidia & ATI, with the new F.E.A.R. 2 game at several settings.

Because it’s based on an updated version of the Jupiter Extended (Jupiter EX) game engine first used in F.E.A.R. back in 2005, Monolith’s F.E.A.R. 2: Project Origin doesn’t require the latest and greatest DirectX 10 hardware to run well; in fact with its DX9 renderer the game performs quite fluidly on older graphics cards like the GeForce 7800 and Radeon X1800, even with the game settings cranked up to their maximum values. Despite this, we were still eager to see how the game performs with today’s latest hardware, as the series has a large following of fans who enjoyed the original shooter.

What I find particularly interesting is this benchmark:

multi2560In this test they compared various cards in SLI & CrossFire configurations against their single-card counterparts.  Of course, the Dual-card configurations are roughly 2x faster than the single card, showing some nice linear scaling.  But the SLI (NVidia) configurations come in at just under 2x (1.95x) while the CrossFire configurations come in just over 2X (2.001X).  It’s a minor different, but I’m surprised to see NVidia losing this battle to AMD/ATI.

via 3D Performance with F.E.A.R. 2: Project Origin.